Feral, 4P — Frenzied Regeneration also affects all raid and party members. This effect cannot be triggered if you have been in Bear Form for less than 15 sec. In addition, using Tiger’s Fury will cause your next Ravage to cost no energy, not require stealth, and have no positioning requirement for 10 sec.
Well, so much for the free Rallying Cry. A bit of a kneejerk change; I think this is a reaction to the claims that people would “stack ferals,” yet you didn’t really see people stacking DPS warriors in 4.2, did you?
The tweak to Ravage, though, is MUCH more interesting. Apparently, they got some good feedback that FC->Ravage was one of the fun parts of the class, and want to build on that. I agree; this is an nifty and dynamic way to do it which also bumps the skill cap a bit. (Don’t want to use Ravage immediately after TF since you’ll presumably be close to energy cap, but you want to use it before the DPS increase from TF runs out…)
It definitely increases burst damage, though. I’ll let someone more skilled in feral PvP discuss the implications there, but I know there were already complaints about feral burst.
Site updates have been slow, literally. (See below for what a typical night, connection-wise, looks like.)
I’ll be updating my gear guide when we get more definitive loot tables. In the meantime, check out Antony’s list on Eao’s Excursions for a breakdown of feral loot from the 5-mans. I’ve also been semi-promoted from a guest columnist to a full columnist at WoW Insider, so you’ll see a bit more of my writing there. Fear not: I still plan to make this the one-stop feral shop for 4.3, when it gets here.
(Three months left in my deployment yaaay)