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Hit/Exp in 4.2

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Hit/Exp in 4.2

Postby Dreamsythe » Mon Jun 27, 2011 9:29 pm

So in 4.2 I saw a few post, but just wanting to confirm as we reach full Firelands gear, are we going to have to focus on hit/exp cap over agility/matery/haste
if so how much dps are we gaining by going after that cap

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Re: Hit/Exp in 4.2

Postby Tinderhoof » Mon Jun 27, 2011 9:39 pm

Dreamsythe wrote:So in 4.2 I saw a few post, but just wanting to confirm as we reach full Firelands gear, are we going to have to focus on hit/exp cap over agility/matery/haste
if so how much dps are we gaining by going after that cap

First off no secondary stat is going to be better then agility. Just not going to happen.

As for getting hit/exp capped, it's pretty much like it is now. It will give you a smoother rotation and allow target switching to be less painful due to keeping the rotation going with out critical misses/dodges. So just like Alaron's front page post listed, it's really up to you what you want to do with stats, because they are all close enough to be the same.

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