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On the use of bear-form abilities in a DPS rotation

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Re: On the use of bear-form abilities in a DPS rotation

Postby raffy » Wed Dec 26, 2012 10:36 pm

Using same gear/buffs as aggixx used, but with a much more rigid setup [8 targets, L93, 60M HP, 7.5min of combat] (because I'm in the middle of redoing my target stuff), I get pretty similar results: +13% dmg increase

I'm using Glyph of Maul.

AoE rotation from simc thread: viewtopic.php?f=3&t=817#p7864

DPS: Median = 293974
Code: Select all
Name                                        Count       Hit      Crit   Crit%   Overall      DPS
Swipe                                      257407     44991     93912  44.21% [ 51.78%]   152424
Thrash/Cat#                                291305     22707     47344  43.39% [ 29.38%]    86479
Melee                                      129701     16611     37994  40.40% [  9.89%]    29110
Thrash/Cat                                  62412     31452     65883  43.86% [  8.77%]    25826
Stormlash                                   16106      3027      6753  19.11% [  0.18%]      535


AoE rotation from this thread: viewtopic.php?f=3&t=4472&start=25#p15202

DPS: Median = 333215
Code: Select all
Name                                        Count       Hit      Crit   Crit%   Overall      DPS
Swipe                                      233476     45240     94594  44.49% [ 41.78%]   139455
Thrash/Cat#                                292585     22499     46645  44.47% [ 25.90%]    86443
Thrash/Bear#                               402271      9078     18823  43.70% [ 14.29%]    47686
Thrash/Cat                                  62608     31062     65004  42.79% [  7.60%]    25370
Melee                                      110204     16560     37924  41.19% [  7.44%]    24841
Thrash/Bear                                 51335     12524     26278  48.62% [  2.63%]     8766
Stormlash                                   15137      3602      8585  21.09% [  0.19%]      626
Maul                                         2515     16938     35398  48.91% [  0.17%]      580


(#-suffix = ticks, I guess I should of merged the initial damage with the ticks for easier comparison)

I'm looking into Swipe and Thrash/Cat ratios (simc 39%/32% and mine 42%/33%), possibly my pool_resource implementation isn't identical.

Edits:

1. I'm surprised that Thrash/Cat and Thrash/Bear are actually separate, I always figured they overwrote each-other. Additionally, I was surprised that Razor Claws requires Cat Form, and that Tiger's Fury is killed when you enter Bear Form. This rotation would be awesome if Mastery applied to Thrash/Bear.

2. Was the shapeshift GCD always 1.5sec? For some reason I had this as 1sec in my sim (although I haven't touched that setting since 5.1, maybe I just overlooked it).

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Re: On the use of bear-form abilities in a DPS rotation

Postby aggixx » Thu Dec 27, 2012 7:47 am

Right, Thrash Bear and Thrash Cat are completely seperate spells, the only thing they have in common is that they are united in the spell book under a false spell that auto changes depending on your form for keybinding purposes. They have different tick intervals, durations, and spell IDs, and can both be up at the same time. Razor Claw tooltip states that it requires Cat Form to be active and we've confirmed this in-game (and yeah it would be broken as fuck if it didn't work that way, clearly they thought at least that far ahead). I was surprised at the TF thing as well, I figured it would just only affect damage dealt in Cat Form like basically everything else, but it's actually removed.

On 1.5s shapeshifts, as far as I know yes.
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Re: On the use of bear-form abilities in a DPS rotation

Postby kaiadam » Thu Dec 27, 2012 2:37 pm

Finally got a chance to try this. On heroic windlord, bear abilities accounted for about 6% of my total damage, and I'm pretty sure the damage was almost completely free. Not bad.

If it helps you coders any, bear thrash was doing a third the damage of cat thrash, and bear swipe about a quarter of cat swipe for sanity checking.

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