May 042012

It STINKS. (/thread.)

Okay, seriously, let’s take a closer look at this thing, since I think we’ve said all that can be said about HOTW until we can actually try it. (BTW, if something looks funny above, I’m testing video embeds).

Dream of Cenarius
Wrath, Starfire, Starsurge, and melee abilities increase healing done by your next healing spell by 30%.
Non-instant casts of Nourish, Healing Touch, and Regrowth increase the damage done by your next damaging spell or ability by 30%.
Each of these bonuses lasts 30 sec.
See, this to me is MUCH more offputting than HOTW, for the following reasons.
  • If it’s good, it forces an awkward rotation. Much more than HOTW, which has wipe-prevention utility even if it’s not planned to be used in the current encounter, this thing is either terrible or strong, depending on where that 30% ends up. If it causes a DPS/HPS increase over a standard rotation, everyone will be forced to use it and rightfully complain about it. (I think a Nurturing Instincts once-a-minute heal is about the limit for actively dropping heals on the raid while doing the standard rotation.) I can’t find it at the moment, but I know GC discussed a similar issue for DPS warriors, and how they had to keep hotfixing an ability because it ended up being too good for the spec that it wasn’t designed for, which forced warriors into an awkward rotation to maximize their DPS. In the short run, we like little tricks to increase our DPS, but in the long run they’re just poor design. Anyone remember hitting Gift of the Wild to force an Omen proc? Anyone want to go back to that?
  • It gets balanced around. Do YOU want to get balanced around having lower DPS because you’re contributing significant HPS as well? Yeah, me neither. HOTW doesn’t have this problem because you stop doing the DPS to heal (or whatever), so you’re just changing the nature of the contribution, not increasing it.
  • It’s incredibly lame for a level 90 talent. Same as with HOTW. Neither of these things are what I would call “epic,” which is what I want to be looking forward to. Screw treants, I want to drop a whole forest on someone’s head. Or the moon. That would be cool too.
    There’s a whole ton of druid-themed lore and abilities they could be using. Even if they wanted to keep with the hybrid flavor; hell, give me a talent that lets me cast spells in Cat Form. I’ve got a good bit of “waiting for energy” downtime that I could fill with a spellcast or two.

Rambled on a bit, but eh. I really don’t want to see the level 90 tier go live as-is. Anybody have anything good to say about DoC?